Skip to main navigation Skip to search Skip to main content

Streaming uncompressed 4K scientific media

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

Abstract

With the high powered rendering systems and recording equipment available today, 4k video streams are now within the reach of several scientific communities. A resolution of 4096x3072, with 24-bit color, running at 30 frames per second, produces just under 10Gbs of network traffic. Existing tiled displays are being used to show such media, and these high resolution streams are being sent across the country. Because of the data throughput required for 4k video streams, pulling stored video off storage systems in real time is not possible. So current systems providing 4k video streams either use a live source, such as a high-definition camera, or use lossy compression to store the video and transmit it using 1Gb networks. We propose the construction of a system to stream stored media (either recorded video or rendered graphics) at full non-compressed resolution to tiled displays.

Original languageEnglish
Title of host publicationProceedings of the 2006 ACM/IEEE Conference on Supercomputing, SC'06
PublisherAssociation for Computing Machinery (ACM)
ISBN (Print)0769527000, 9780769527000
DOIs
StatePublished - Nov 11 2006
Event2006 ACM/IEEE Conference on Supercomputing, SC 2006 - Tampa, FL, United States
Duration: Nov 11 2006 → Nov 17 2006

Publication series

NameProceedings of the 2006 ACM/IEEE Conference on Supercomputing, SC'06

Conference

Conference2006 ACM/IEEE Conference on Supercomputing, SC 2006
Country/TerritoryUnited States
CityTampa, FL
Period11/11/06 → 11/17/06

Fingerprint

Dive into the research topics of 'Streaming uncompressed 4K scientific media'. Together they form a unique fingerprint.

Cite this